Virtual Production
Using Unreal Engine, I design and light performative sets for real time capture, along with creating tools for directors to customise elements on shoot day
Using Unreal Engine, I design and light performative sets for real time capture, along with creating tools for directors to customise elements on shoot day
A branding for this company used a wide range of colour swatches that we then referenced in the set designs and video content that director’s could decide on the day
Here I created a tool to load in a variety of lighting scenarios, foregournd and background elements to create a large range of unique sets